boba:3 — descriptions use any of these as-is. no need to credit the text. ONE LINE (12 words) ------------------- a cozy kawaii merge game where you can get redemption and bounce back. SHORT (48 words) ---------------- boba:3 is a cozy merge game for iPhone and iPad. drop bouncy pearls into a boba cup and squish them together into a growing family of animals. when the cup fills up, that's not the end: special pearls can clear space and let you play your way back out. MEDIUM (98 words) ----------------- boba:3 is a cozy kawaii merge game for iPhone and iPad. drop bouncy pearls into a boba cup, watch them squish together with soft-body physics, and grow a tiny family of animals: mice, hamsters, bunnies, cats, pigs, bears, elephants, and whales. most merge games end when the container fills. boba:3 is built the other way around: a full cup is a situation you can play out of, using special pearls that clear space and open paths. underneath, an unlockable flavor system re-themes the entire game as you play. it's a merge game for relaxing, not for sweating. LONG (168 words) ---------------- boba:3 is a cozy kawaii merge game for iPhone and iPad, made by a solo developer. you drop bouncy pearls into a boba cup. matching pearls squish together with soft-body physics and grow into bigger animals: a mouse becomes a hamster, a hamster becomes a bunny, and so on up to the whale. the cup fills as you go. in most merge games, a full container is the end of the run. boba:3 is designed around the opposite feeling. special pearls clear space, open paths, and let you recover from a board that looked finished — so the tense part of the genre becomes the part you play through instead of the part you lose to. running underneath is a flavor system. flavors unlock as you play and re-theme the whole game: the liquid, the light, the background, the atmosphere — so the game you're looking at after ten hours isn't the one you started with. boba:3 is in development for iPhone and iPad. release date TBA. NOTE ON HEADLINES ----------------- if you need a hook: it's a merge game about recovery, made by a designer who doesn't write code.